go to the 5th floor, walk south until you see a teleporter with a Team Rocket grunt by it. Share: An item to be held by a Pokémon. Route 15 (Professor Oak's Aide) Fame Checker Mime. He's easy asf. Exit the elevator and go down. Card Key has several referrals: . Go back to the elevator and go down to 2F. Go east, then south, then west. I've versed the Rocket people in the way and won but they won't move so I can't get past them to the card key. Proceed by going to the right, where you'll find an Itemball containing the Card Key, which is used to open any locked door in the Silph. Now that you have the Card Key, you can go back to the previous floors to unlock the doors there. Co. Now that you've gotten this important item, you can explore the Silph Co. by battling Team Rocket and picking up a couple of items, including TMs. Use the teleporter right next to Rocket and then use it again. To complete Silph Co. let's first solve the little puzzle of all the locked doors by obtaining the Card Key, then we can come back and take on … This version of the Card Key is only available in Red, Blue, Yellow, FireRed, and LeafGreen. All you need to do is take the elevator up to the fifth floor (you'll need to go the warp spot, then head back to 5F to get to it) and grab the Card Key in the narrow corridor in the southern part of the room. Head to the huge building in the centre of Saffron City. Unlock the north door and talk to the woman to get TM42 Self-Destruct. Go right to grab the Card key. Step back on it, and you'll return to where you were. Also, one of the potted plants on this floor hides an Elixer. Just walk into Silph Co . It holds up to 9,999 COINS. The Card Key is in a small corridor on the Fifth Floor of Silph Co's office building in Saffron City. The Silph Co. teleporter puzzle has made its way into Pokemon Let’s Go, albeit in a somewhat different form.A series of teleporters and locked doors that require a card key … For the key used to open locked doors at Silph Co., see Card Key (Kanto); For the key used to open the locked shutter at the Goldenrod Radio Tower, see Card Key (Johto); For the key used to open the east wing of the Shadow PKMN Lab, see Card Key (Orre) Step on it and you'll be in a room with a scientist. First go to Floor 5 and get item A, the Card Key. Go down, battle the rocket. Silph Co. 2F, part 2. Again, use the teleporter and go back. Make sure you support cheat codes / gameshark codes by emulators. points without having to battle. Now go to 3rd floor. With that, you can open any of the locked doors. Go south and unlock the door. The Fire Red Journey is easy to complete by receiving unlimited money, master codes, balls, rare candies, etc. Exp. The Gameshark codes can only be applied for Pokemon Fire Red(US) versions, as the unique codes of each Pokemon game series do not work with Leaf Green or Emerald. Open the door on the left and use the teleporter. Defeat the rival and grab the Lapras from Silph employee. Silph Co. Building. Head inside and you will see this building is very big, 11 Floors in fact. https://www.ign.com/wikis/pokemon-firered-leafgreen-version/Silph_Company Silph Co; Coin Case: A case for holding COINS obtained at the GAME CORNER. Card Key: A card-type key that unlocks doors in SILPH CO.'s HEAD OFFICE in SAFFRON CITY. Now you can open every locked door in the building, so … The holder gets a share of EXP. Be wary of the bald guy on this floor--he's the only one to use Psychic-types Kadabra and Mr. So I'm in the Silph co. Building and I read on a website that to get the card key I had to go south on the 5th floor and pick it up, I can even see the poké ball down there containing it. 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